Designed by Edward Barber and Jay Osgerby for Mutina, Puzzle is a mixture of block colours and multi-coloured graphic patterns.
“The Puzzle collection is a game with infinite outcomes. The simple geometric shapes become softer and more fluid as the puzzle grows, allowing patterns to ebb and flow. Objects emerge like maps, islands or clouds, with endless possible permutations, meaning that whenever Puzzle is used it will always be unique.”
There are eight colour families, each one comprising a set of 6 graphic patterns in 3 colours, 3 plain tiles in 3 different colours and a set of 2 symmetrical edge patterns in 2 colours.
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This collection has 20% recycled content.
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